Music is a huge part of the experience in LocoRoco with a variety of upbeat songs with ridiculously catchy lyrical rhythms filling your playtime. That of course is part of the simple charm of LocoRoco but I couldn’t help but wish for a little more – although I did like the ability to customise my own Loco House with parts I found while adventuring. It’s a bizarre world but that just makes it all the more charming.īackgrounds are a bit less impressive – don’t get me wrong, they’re very colourful and you’ll explore everywhere from rolling green plains, to snowy mountains with underground water passages to the inside of monsters with plenty of giblets and the like to avoid, but they all feature basic design and feel like something done in MS Paint. You’ll encounter various species from deceptive plants that try to trap you with the promise of fruit, owls that suck you in to eat you and change your shape and the Moja Troop, which are like flying octopuses desperate to feast on unsuspecting LocoRoco (even if they contain a few racial undertones which I’m sure are unintended, but are a bit unfortunate). It’s rather amusing that the playable characters are simply coloured blobs with little else to them, although each variety you come across has its own personality thanks to facial features and they all sing along with the music playing which is a nice touch to make things a bit more personal. Offering bright 2D visuals that obviously shared a development pipeline with Patapon (meaning it shares a very similar look), the graphics in LocoRoco hope sell this adventure as a carefree, happy time. It means that the story – which is basically non-existent beyond ‘save the LocoRoco’ is something I still enjoyed seeing through from start to finish. Everything here is popping with colour and life and it has the same positive energy that makes things such as Katamari and Super Monkey Ball such a joy to experience.
#Locoroco 2 review full
This is all thrown into chaos when they’re invaded by the evil Moja Troop and you take control of the planet as it tries to protect its inhabitants from this new danger.īarely a word is muttered throughout the campaign of LocoRoco yet it manages to create a fascinating world full of unique creatures, perilous hazards and yet most of all, just a lovely feeling of upbeat optimism. LocoRoco 2 received "generally favorable" reviews, according to review aggregator Metacritic.On an unnamed planet, the colourful blobs called LocoRoco live in peace with other species including the chatty Mui Mui and elephant-like Chupa Chupa. These include: The flower garden (Franzea), the big mountain (Perculoka), the ice mountain (Shamplin), the tropical island (Tropuca), the land of stars (Chapo-Wahr), the dark, spooky land (Dolangomeri), the sunny/rhythmic land, (CaloCaro), the jungle/ancient ruins (Jaojab), the large tree (Yamboona Tree), and the fungus-forest (Kelapton). The location 'backgrounds' are seen in the first LocoRoco, except for the BuiBui Fort and the MuiMui Home. The single large LocoRoco can be separated by pressing a circle or through specific points on the level, while individual LocoRoco can merge back into a single being by holding down a circle. The shoulder buttons are used to tilt the world to maneuver the LocoRoco, and pressing both of the buttons simultaneously causes the LocoRoco to jump. Like the original LocoRoco game, the player controls are the same, as they once again play as the planet. The pink blob gelatin daughter named Lucy. Noticeable new characters in the game include Bonmucho's mother, Majolinè, the BuiBui (who were MuiMui, but got kissed by Majolinè, turning them evil and have a red color to distinguish themselves from the MuiMui), Viole, a new purple LocoRoco, and an old lady named Galanmar. LocoRoco 2 has many new features added from its previous game, including the ability to swim underwater, squeeze through crevices, and gain many new abilities. The LocoRoco then set off on an, even more, epic journey to restore the life force into living things and to defeat the Moja Corps.
Back there, the LocoRoco finds the new MuiMui house, but right after, the meteor comes crashing down onto a Nyokki, and the Mojas start attacking again (sucking the life force out of living things, and as usual, eating LocoRoco). Armed with this fearsome song, the Moja boarded their meteorite and set off once more on a mission to conquer the LocoRoco planet. However, Bon Mucho, the Moja Boss, is not willing to accept defeat, so he devises a terrible song that can suck the life force out of living things, as a new attack on the LocoRoco.
Having successfully defeated the Moja Corps, the LocoRoco settle back in their peaceful life.